Are overpowered spells in D&D a problem DMs should address? Or is it okay for some spells in D&D to just be really powerful? The DM Lair gives his thoughts on some ways you can help manage spells that blow your game balance out of the water.
So you got a game tonight, but what to prepare? How To Be A Great GM talks about his ideas to work through when preparing just before a tabletop roleplaying game.
Nerdachy's Dave and Ted take a detailed look at the new Artificer Specialists in Keith Baker's Exploring Eberron DM's Guild source book.
Check out the Dungeon Dudes' first-look review of Tasha's Cauldron of Everything - what to expect inside, their thoughts on the contents, and whether it's worth your money.