There is, perhaps, no bigger argument when it comes to a game's mechanics than about what's more "powerful" when it comes time to roll the dice. While this is a discussion that can be had on a one-to-one comparison, the more general the discussion becomes the more likely it is you're comparing apples to pineapples.
In the world of fantasy RPGs, our characters often accomplish great deeds and legendary feats. From dragon slayers, to demon hunters, to planar explorers, they do things the average population could only dream of. Improved Initiative discusses how to deal with character reputation.
Improved Initiative goes over the concept of force multiplication, and how to apply it when playing D&D.
Anyone who's been paying attention to the RPG landscape over the past few years has no doubt noticed the trend for games to be easier to learn, and faster to play. Improved Initiative's Neal Litherland talks about how the recent move towards rules-light TTRPGs has affected him and his creations.
Death is not the end in most of our fantasy games, but when most of us think of characters who have died and been brought back, we tend to think of a resurrection spell. Improved Initiative goes in-depth on some ideas for handling characters who, rather than being resurrected, have been reincarnated.