Slow Combat Isn't Bad
Permalink Share on TwitterSlow combat isn't bad - or at least, it doesn't have to be. A lot of focus is put on realtime per round, and I discuss why I think that focus is put in the wrong place.
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↩ View all articlesSlow combat isn't bad - or at least, it doesn't have to be. A lot of focus is put on realtime per round, and I discuss why I think that focus is put in the wrong place.